Our CTO Alex talks lame-ification and the rise of rotten point-badge-leaderboard systems.Read More
In the last post we covered when you should — and shouldn’t — use gamification for corporate training. Today we’re going to move on to game-based learning.
Game-based learning differs from gamification in that it features course content within a relevantly themed game. Users learn by playing, and their progress is directly related to their knowledge and understanding of the subject matter.
While highly effective, game-based learning can also be expensive. So it’s important to consider which situations require the investment.Read More
Gamification added haphazardly to training can actually de-motivate employees. Learn how to correctly implement a gamification strategy that excites employees and increases training engagement.Read More
If you’re considering stepping up your training game, you’ve undoubtedly run across these two terms: gamification and game-based training.
Time wasters, your boss calls them. Miracle fixes, claim “industry experts.”
Confused, you say.
All jokes aside, the truth is there is no shortage of articles written about gamification and game-based training. Most pontificate about benefits and stop short of telling you anything useful.Read More
If you’ve read anything about gamification recently, you’ve probably come across this definition:
Gamification is the application of game elements and mechanics in non-game based contexts.
It’s in every single article I’ve seen on gamification. And it sucks.Read More
Just a spoonful of sugar makes your employees hate info-sec training less.Read More